Now I've programmed a spherical gravity test game in C#, using the new 2d features of Unity3D 4.3.
The spaceship movements are based on mouse's side game screen position.
Hope you like it!
Enjoy!
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Now I've programmed a spherical gravity test game in C#, using the new 2d features of Unity3D 4.3.
The spaceship movements are based on mouse's side game screen position.
Hope you like it!
Enjoy!
BlueprintDao's light-weight JDBC convenience layer framework developed by myself, similar to MyBatis.
"The BlueprintDao is a light-weight JDBC convenience layer. All that can be done in JDBC can also be done on it. It attempts to overcome all the repetitive code, like setting parameters for statements or for retrieving queries; and provide useful tools to build statements, access all entities instances values and properties, transactions and so on."
For more information about it, checkout my GitHub repository.
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Para uma descrição em português sobre a BlueprintDao, clique aqui.
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All the best!
(notas: slides do dia 30 de novembro de 2013; a personagem do vídeo também é minha criação)
Apresentação realizada como parte complementar da matéria de engenharia de software. Considerei relevante compartilhar aqui.
Qualquer dúvida ou sugestão sinta-se livre para entrar em contato comigo!
Um forte abraço!
Just a basic test using the new Xoppas' 3d api, programmed in Java using the multi-platform game framework LibGDX and tested with a Samsumg Galaxy 5, Android 2.1, plus a nice broken screen effect as you can see.
The 3d models are of my Pinball 40º game converted in .g3db (a more runtime friendly format) with the command line utility fbx-conv.
Cheers!
A baby speed sculpting made with Pixologic ZBrush.
Done in approximately 40 minutes.
That's it.
Regards!